off the game ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠΈ
Enemies
Throughout the game, the Batter encounters a number of varying adversaries with differing characteristics and attacks. By defeating, or as the Batter and the game refer to it, by «purifying» them, the Batter will gain experience, level up, and receive new items.
Contents
Common Spectres [ ]
There are two different entities these enemies can be shown as:
Mysterious ectoplasmic incarnation.
HP: 10 / CP: 0 [50] / ATK: 40 / DFS: 1 / ESP: 115 / AGL: 35
Light resistance to smoke.
Light vulnerability against Instant Death, Poinsoned, Blinded, Muted, Furious, Madness, Asleep, Confused and Hasty.
Light inmunity against Palsied.
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 7-10 damage. | 0 | 95% |
Mysterious ectoplasmic incarnation.
HP: 10 / CP: 0 [150] / ATK: 40 / DFS: 1 / ESP: 175 / AGL: 35
Light resistance to smoke. No vulnerability/inmunity
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 7-10 damage. | 0 | 95% |
Magnolia [ ]
A severed head, floating in the air.
HP: 10 / CP: 10 ATK: 65 / DFS: 70 ESP: 45 / AGL: 35
Light weakness against Meat. Light vulnerability against Muted, Asleep, Confused, Hasty. Light inmunity against Palsied.
1/10 chance of Critical hit
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Attack | Deals 18-24 damage | 0 | 70% |
| Chronic Migrain | Inflicts Blinded status. | 5 | 50% |
January [ ]
Ghoul with a dusty breath.
HP: 90 / CP: 15 ATK: 75 / DFS: 70 ESP: 40 / AGL: 35
Light weakness against metal. Light vulnerability against Poisoned, Blinded, Madness, Asleep, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals 12-16 damage | 0 | 95% |
| Classical Taking | Deals around 30 damage | 5 | 90% |
Fat Spectre [ ]
Ominous ectoplasmic incarnation.
HP: 90 / CP: 15 ATK: 75 / DFS: 70 ESP: 70 / AGL: 35
Light resistance against smoke. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
1/30 chance of Critical hit
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Classical Taking | Deals around 30 damage | 5 | 90% |
| Ah, ah | Spawns Ah, ah | 5 | 100% |
Ah, ah [ ]
Word bubble that appears when fighting Fat Spectres
HP: 10 / CP: 15 ATK: 1 / DFS: 1 ESP: 70 / AGL: 40
No weaknesses/resistances. Light vulnerability against Hasty Light inmunity against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Chronic migraine | Inflicts Blind status | 5 | 60% |
One-eyed Spectre [ ]
Malignant ectoplasmic incarnation.
HP: 65 / CP: 10 ATK: 70 / DFS: 70 ESP: 70 / AGL: 35
Light weakness against metal Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Does damage | 5 | 100% |
Burnt [ ]
Ailing employee of zone 1.
HP: 70 / CP: 10 ATK: 80 / DFS: 70 ESP: 70 / AGL: 40
No weakness/resistance. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Deals damage | 5 | 100% |
Tiburce [ ]
Flying ghoul with bad intentions.
HP: 45 / CP: 10 ATK: 75 / DFS: 70 ESP: 65 / AGL: 40
No weakness/resistance Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Square Game | Drains CP | 5 | 100% |
Troquantary [ ]
Aquatic ghoul with a radiant smile.
HP: 100 / CP: 10 ATK: 90 / DFS: 70 ESP: 65 / AGL: 42
Light weakness against plastic. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 90% |
| Paradise Smile | Drops Defense | 5 | 90% |
Arpagon [ ]
Four-legged ghoul with a liable breath.
HP: 65 / CP: 15 ATK: 80 / DFS: 65 ESP: 70 / AGL: 35
Light weakness against metal. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Regular attack | Deals damage | none | 95% |
| Swing | Deals damage | 5 | 100% |
| Classical Talking | Deals damage | 5 | 100% |
Chinese/Japanese for laugh.
HP: 10 / CP: 15 ATK: 1 / DFS: 1 ESP: 1 / AGL: 1
No weakness/resistance. Light vulnerability against Instant death, Poisoned, Blinded, Muted, Furious, Madness, Asleep, Palsied, Confused and Hasty
| Competence name | Effect | CP cost | Hit chance |
|---|---|---|---|
| Square Game | Drains CP | 5 | 100% |
| Chronic migraine | Inflicts Blind status | 5 | 60% |
Upside-down Spectre [ ]
Inverted ectoplasmic incarnation.
Light resistance against smoke
Gilles de Rais [ ]
After all, a very mundane ghoul.
Strong resistance against Add-Ons.
Massu [ ]
Ghoul of a fulminant chakra.
Light weakness against smoke.
Whale [ ]
Marine mammal of the order Cetacea.
Valzong-burnt [ ]
Resident of Bismark with inappropriate manners.
Porter Spectre [ ]
Saturated, ectoplasmic incarnation.
Junior Spectres [ ]
Minor ectoplasmic incarnations.
Light weakness against smoke.
Blind Spectre [ ]
Aggressive ectoplasmic incarnation.
Note: This is a loose approximation, meaning it might be inaccurate.
Mute Spectre [ ]
Misleading ectoplasmic incarnation.
Note: This is a loose approximation, meaning it might be inaccurate.
Crown of the Dead [ ]
Diabolical and airborne royal head-wear.
Light weakness against smoke.
Note: This is a very loose approximation, meaning it might be inaccurate.
Von Gacy [ ]
Ghoul with an unbridled haircut.
Light resistance against metal.
Calvary-burnt [ ]
Employee of Vesper on sugar deprivation.
HP: 220 (Area 2), 300 (Area 4) / CP: 30
Light weakness against smoke.
Note: The ones in Area 4 appear to have increased health, compared to the ones in Area 2. This health difference is not shown when Wide Angling the ones in Area 4.
Critic-burnt [ ]
Employee of Vesper on sugar deprivation.
HP: 2000 (Wide Angle: 1000) / CP: 10 (But attacks use 0 CP.)
Light weakness against plastic.
Note: «. » is, in fact, a skill de-buff. This is never explicitly stated, and can only be discovered upon viewing this enemy’s stats in RPGMaker.
Pastel-burnt [ ]
Malicious employee of Area 4.
Note: Can be defeated by attacking the head that appears in its mouth occasionally. It will spawn 4 times, each time with 50 HP (the damage doesn’t matter). Defeating all the heads will kill the main body automaticaly and end the battle. The body it’s also defeatable without killing the head (if there is one), but you have to kill it after the body in order to end the battle
Carnivorous mammal with thick fur.
Abstract Spectre [ ]
Imprecise ectoplasmic incarnation.
Light weakness against plastic.
Infernal Spectre [ ]
Horned ectoplasmic incarnation.
Light weakness against meat.
Obese Spectre [ ]
Overweight ectoplasmic incarnation.
Light weakness against smoke.
Ballman [ ]
Baseball playing super-villain.
Strong weakness against justice!
Secretary [ ]
Diabolical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Demonical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Demonical, humanoid spirit.
Light weakness against plastic.
Light resistance against smoke.
Dummie [ ]
Delicious, sugary candy.
Delta, Sigma & Ipsilon [ ]
Characters
The characters within OFF are often entirely ambiguous and enigmatic. There are numerous central characters and villains, and throughout the game, the player will encounter many unnamed civilians. Motives and morals are often called into question, and it is not entirely clear whether any specific characters are particularly good-natured or evil, or if there are any ulterior motives behind either nature.
The player of the game is said to be a character too, as many references are made to the player being the omniscient controller of the puppet-like protagonist.
Contents
Protagonists [ ]
The Puppeteer [ ]
The player of the game, or in other words, you. The player is never given a sprite or character. Rather, the player is given the role of guiding The Batter on his mission, and this control is acknowledged by the other characters. It is stated by The Batter at the beginning of the game that the player cannot speak to the characters but can see and hear.
The Batter [ ]
The Batter’s Add-Ons [ ]
These are described as «peculiar objects,β βspiritual entities,β and «spherical» by the Judge. The Batter who, according to the Judge, has no «physical order» can get add-ons to join him, unlike the Judge. They fight alongside the Batter. Alpha, Omega, and Epsilon are conclusive all the add-ons the Batter obtains.
Supporting Characters [ ]
Zacharie [ ]
Zacharie (Zachary in the earlier English versions) calls himself the «traditional items merchant» that is present in every video game. His talk voice is the chuckling of a male, voiced by Duf. He is the omnipresent trader from whom the Batter can buy weapons and items in exchange for credits. He seems to be interested in the Batter’s progress and is aware that the Batter is being controlled by an otherworldly player. His signature speaking style consists of a constant breaking of the fourth wall and chuckling. He is the only character who is conscious of OFF’s universe as being a video game and he refers to this point at various intervals throughout.
The Judge / Pablo [ ]
The Judge is a talking, well-spoken cat assigned as the Batter’s guardian at the beginning of the game. His talk voice is a purr of a cat, voiced by, interestingly, a real cat named John Vattic. The Judge, at first, believes the Batter’s mission to be futile, but follows him around the various zones, offering advice or help.
Villains [ ]
Spectres [ ]
Ghoulish ectoplasmic incarnations. The Batter was tasked with the sacred mission of purifying the land from these ghostly creatures. You will encounter them by the numbers in almost all of the Zones. What they are, why they are terrorizing the world of OFF and where are they coming from is a mystery as the focus of the game shifts towards other bigger things as the game progresses.
Dedan [ ]
Dedan is introduced as the Queen’s supervisor. His talk voice is a rough disturbing shout, voiced by MEH. Later on, he reveals himself as the Guardian of Zone 1.
He seems, from the start, to be a very aggressive character. He freely uses harsh language and almost everything he says is an insult or threat.
In The Room, Hugo refers to him as The Tall Mister.
Japhet [ ]
Japhet is the Guardian of Zone 2 and the Library.
Many books in the library describe him and the story surrounding him. You can read the books in the Library to find out more about his backstory. They will explain that he is the creator and guardian of the library and has been turned into the form of a cat due to the spoken cat attempting to consume the bird, but not chewing properly, which The Judge recognizes as his brother, Valerie. You begin fighting him as a cat just like The Judge and then, as you fight, he reveals his true form of the bird with the skin of a cat hanging from his neck.
His death is linked to the death of another, and this situation highly upsets The Judge. This reaction is because the two are in a somewhat symbiotic relationship, and in purifying Japhet you also elicit feelings of sorrow in The Judge. The Judge will later be found at the top of the library calling out for his brother.
In The Room, Hugo refers to him as The Bird.
Enoch [ ]
Enoch is introduced as «The Director» and after a short discussion, reveals himself as the Guardian of Zone 3. His talk sound is a low-pitched laugh, voiced by Mortis Ghost himself.
Enoch does not appear to be very fit, and seems to have become much too comfortable in his little office deep in the middle of Zone 3.
In The Room, Hugo refers to him as The Big Mister.
Sugar [ ]
This statement may or may not be canon. Some fan theories say that Sugar could be Enoch’s daughter or his creation due to Enoch creating the sugar element and Sugar’s obvious affinity with the element, but Mortis Ghost stated that she was not designed by himself but a separate individual, making the chances of this theory low.
Ambiguous Characters [ ]
Hugo is a young, human child who appears in short cut-scenes each time a guardian is defeated, except for Enoch. His talk sound is a coughing of a child, voiced by Fred Phenix. His constant coughing may be implying his low condition of health.
The Queen [ ]
A mysterious woman who appears to be the ruler of all Zones. Her talk sound is a mysterious whisper of a woman, voiced by Aureden. Interestingly, The Queen’s voice in reverse says «va ranger ta chambre» which means «go tidy your room» in French.
She holds the name of Vader Eloha, which translates to «Father Christ». There are implications of a possibility of her being The Batter’s wife, but it is not stated clearly throughout the game.
Following the fight between The Queen and the Batter, she is the only character to house Add-Ons besides from The Batter, which are known as Delta, Sigma, and Ipsilon.
ValΓ©rie [ ]
Valerie is known to be the brother of The Judge, although he never actually made any appearance in the game himself. Japhet is first introduced inhabiting Valerie’s body as a parasite, using him as a disguise.
Elsen [ ]
ΠΠ±ΡΡΠ½ΡΠ΅ Π²ΡΠ°Π³ΠΈ
ΠΡΠΈΡ Π²ΡΠ°Π³ΠΎΠ² ΠΌΠΎΠΆΠ½ΠΎ Π²ΡΡΡΠ΅ΡΠΈΡΡ, ΠΏΠ΅ΡΠ΅ΠΌΠ΅ΡΠ°ΡΡΡ ΠΏΠΎ Π»ΠΎΠΊΠ°ΡΠΈΡΠΌ. ΠΠ½ΠΈ Π½Π΅ ΡΠ²Π»ΡΡΡΡΡ Π±ΠΎΡΡΠ°ΠΌΠΈ ΠΈΠ»ΠΈ Π½Π΅ΠΎΠ±ΡΡΠ½ΡΠΌΠΈ Π²ΡΠ°Π³Π°ΠΌΠΈ
Π‘ΠΎΠ΄Π΅ΡΠΆΠ°Π½ΠΈΠ΅
ΠΠ΅ΡΠ½ΡΡ [ ]
ΠΠ΅ΡΠ½Ρ [ ]
HP: 70 / CP: 10. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠ΅ΠΉ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»ΡΠ΅ΠΌΠΎΡΡΠΈ
ΠΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΠΠΎΠ½Π΅ 1 ( Π΄ΡΠΌΠΎΠ²ΡΠ΅ ΡΠ°Ρ ΡΡ, ΠΌΡΡΠ½ΡΠ΅ ΡΠΎΠ½ΡΠ°Π½Ρ, ΠΎΡΠΈΡΡ ΠΈ ΠΏΡ.)
ΠΠ°Π»Π·ΠΎΠ½Π³-Π±Π΅ΡΠ½Ρ [ ]
HP: 350 / CP: 20. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠ΅ΠΉ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»ΡΠ΅ΠΌΠΎΡΡΠΈ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΡΡΠΌΡΡ ΠΌΡΡ (Π½Π΅ΠΌΠΎΡΠ°)
ΠΠΏΡΡ: 320. ΠΡΠ΅Π΄ΠΈΡΡ: 110.
ΠΠΎΠΆΠ½ΠΎ Π½Π°ΠΉΡΠΈ Π½Π° ΠΠΎΠ½Π΅ 2 (ΠΏΠ°ΡΠΊ ΡΠ°Π·Π²Π»Π΅ΡΠ΅Π½ΠΈΠΉ, ΠΆΠΈΠ»ΠΎΠΉ ΡΠ°ΠΉΠΎΠ½ ΠΠΈΡΠΌΠ°ΡΠΊΠ°, Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ°)
ΠΠ°Π»Π²Π°ΡΠΈ-Π±Π΅ΡΠ½Ρ [ ]
HP: 220 (Π·ΠΎΠ½Π° 2), 300 (Π·ΠΎΠ½Π° 4) / CP: 30. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ΅ΡΡΠ΅Π»ΠΎΠ²Π΅ΡΠ½Π°Ρ Π΄Π΅ΠΊΠ°Π΄Π°Π½ΡΠ½ΠΎΡΡΡ (ΡΡΠΎΡΡΡ/ΡΠ΄)
ΠΠ°Ρ ΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅: Π² Π4, ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅ΠΉ ΡΠ°ΡΡΠΈ ΠΠΎΠ½Ρ 3, Π² ΠΏΡΠΎΡΠ΅Π΄ΡΡΠ½ΡΡ ΠΊΠ°Π±ΠΈΠ½Π΅ΡΠ°Ρ Π2
ΠΡΠΈΡΠΈΠΊ-Π±Π΅ΡΠ½Ρ [ ]
Π£Π½ΠΈΠΊΠ°Π»ΡΠ½ΡΠΉ ΠΌΠΈΠ½ΠΈΠ±ΠΎΡΡ, Π²ΡΡΡΠ΅ΡΠ°Π΅ΡΡΡ Π² ΠΌΠ΅ΡΡΠΎ ΠΠΎΠ½Ρ 3. ΠΠΎΠ»ΠΆΠ΅Π½ Π±ΡΡΡ ΠΏΠΎΠ±Π΅ΠΆΠ΄Π΅Π½, ΡΡΠΎΠ±Ρ ΠΏΡΠΎΠΉΡΠΈ Π² ΠΠΎΠ½Ρ 4.
ΠΠ°ΡΡΠ΅Π»ΡΠ½ΡΠΉ-Π±Π΅ΡΠ½Ρ [ ]
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ΅ΡΡΠ΅Π»ΠΎΠ²Π΅ΡΠ½Π°Ρ Π΄Π΅ΠΊΠ°Π΄Π΅Π½ΡΠ½ΠΎΡΡΡ (ΡΡΠΎΡΡΡ/ΡΠ΄), Π°ΡΠΏΠΈΡΠΈΡΡΡΡΠΈΠΉ ΡΡΠ·Π΅ΡΠ΅Π½ (ΠΈΡΡΠ΅Π»Π΅Π½ΠΈΠ΅)
ΠΠ°Ρ ΠΎΠ΄ΠΈΡΡΡ Π² Π4, ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅ΠΉ ΡΠ°ΡΡΠΈ ΠΠΎΠ½Ρ 3, Π² ΠΊΠ°ΡΠ΅ΡΡΠ²Π΅ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΠΎΠ³ΠΎ ΠΌΠΈΠ½ΠΈ-Π±ΠΎΡΡΠ° Π΄Π»Ρ ΡΠΎΠ³ΠΎ, ΡΡΠΎΠ±Ρ Π΄ΠΎΠ±ΡΡΡ ΠΌΡΠ·ΡΠΊΠ°Π»ΡΠ½ΡΡ ΡΠΊΠ°ΡΡΠ»ΠΊΡ. ΠΠΎΡΠ°Π·Π΄ΠΎ ΡΠΈΠ»ΡΠ½Π΅Π΅, ΡΠ΅ΠΌ ΠΠ°Π»Π²Π°ΡΠΈ-Π±Π΅ΡΠ½Ρ.

ΠΡΠΈΠ·ΡΠ°ΠΊΠΈ [ ]
Π€Π°Π½ΡΠΎΠΌΡ, ΠΈΠ·Π²Π΅ΡΡΠ½ΡΠ΅ ΠΊΠ°ΠΊ ΠΡΠΈΠ·ΡΠ°ΠΊΠΈ, ΡΠ²Π»ΡΡΡΡΡ ΡΠΊΡΠΎΠΏΠ»Π°Π·ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠΌΠΈ Π²ΠΎΠΏΠ»ΠΎΡΠ΅Π½ΠΈΡΠΌΠΈ Π² ΠΌΠΈΡΠ΅ ΠΠ€Π€. ΠΠ½ΠΈ ΠΏΠΎΡΠ²Π»ΡΡΡΡΡ Π² ΡΠ°Π·Π½ΡΡ ΡΠΎΡΠΌΠ°Ρ ΠΈ ΡΠ²Π»ΡΡΡΡΡ ΠΎΠ±ΡΡΠ½ΡΠΌΠΈ Π²ΡΠ°Π³Π°ΠΌΠΈ ΠΠ°ΡΡΠ΅ΡΠ°.
ΠΠ±ΡΡΠ½ΡΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 10 / CP: 0. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄ΡΠΌΠΎΠ²ΡΡ ΡΠ°Ρ ΡΠ°Ρ .
Π’ΠΎΠ»ΡΡΡΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 90 / CP: 15. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
ΠΡΠΈ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΈ ΡΠΎΠ·Π΄Π°ΡΡ ΠΏΡΠ·ΡΡΠΈ ΡΡΠ°Π·, Π³ΠΎΠ²ΠΎΡΡΡΠΈΠ΅ «ah, ah!». Π ΡΠ΅ΡΠ΅Π΄ΠΈΠ½Π΅ Π±ΠΈΡΠ²Ρ ΠΌΠΎΠΆΠ΅Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡ Ρ ΡΠΎΠ½ΠΈΡΠ΅ΡΠΊΡΡ ΠΌΠΈΠ³ΡΠ΅Π½Ρ, Ρ ΠΎΡΡ ΠΈ Π½Π΅ ΠΌΠΎΠΆΠ΅Ρ ΡΠΈΠ·ΠΈΡΠ΅ΡΠΊΠΈ Π°ΡΠ°ΠΊΠΎΠ²Π°ΡΡ. ΠΡΠ·ΡΡΠΈ ΡΠ»ΠΎΠ² ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ Π±ΡΡΡ ΡΠ±ΠΈΡΡ Π΄Π»Ρ ΠΏΠΎΠ±Π΅Π΄Ρ.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄ΡΠΌΠΎΠ²ΡΡ ΡΠ°Ρ ΡΠ°Ρ ΠΈ Π² ΡΠ°ΡΠ°Π΅.
ΠΠ΄Π½ΠΎΠ³Π»Π°Π·ΡΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 65 / CP: 10. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΌΠ΅ΡΠ°Π»Π»Ρ.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄ΡΠΌΠΎΠ²ΡΡ ΡΠ°Ρ ΡΠ°Ρ ΠΈ ΡΡΠ½Π΄ΡΠΊΠ°Ρ Π² ΠΏΠΎΡΡΠΎΠ²ΠΎΠΌ ΠΎΡΠ΄Π΅Π»Π΅Π½ΠΈΠΈ.
ΠΡΠΈΠ·ΡΠ°ΠΊ-ΠΏΠΎΡΡΡΠ΅Ρ [ ]
HP: 230 / CP: 10. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠ΅ΠΉ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ
ΠΠΏΡΡ: 330. ΠΡΠ΅Π΄ΠΈΡΡ: 310
ΠΡΠ»ΠΈ Π½Π΅ ΠΏΠΎΠ±Π΅Π΄ΠΈΡΡ Π±ΡΡΡΡΠΎ, ΠΏΡΠ΅Π²ΡΠ°ΡΠΈΡΡΡ Π² Π³ΡΡΠΏΠΏΡ ΠΈΠ· Π²ΠΎΡΡΠΌΠΈ ΠΠ»Π°Π΄ΡΠΈΡ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΎΠ². ΠΡΠ»ΠΈ Π±ΡΠ΄Π΅Ρ ΡΠ±ΠΈΡ Π΄ΠΎ ΡΠ°ΡΠΏΠ°Π΄Π°, Π²ΡΠΏΠ°Π΄Π΅Ρ ΠΊΠ°ΡΡΠ° ΠΠΆΠΎΠΊΠ΅Ρ.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΠΆΠΈΠ»ΠΎΠΌ ΡΠ°ΠΉΠΎΠ½Π΅ ΠΠΈΡΠΌΠ°ΡΠΊΠ°.
ΠΠ΅ΡΠ΅Π²Π΅ΡΠ½ΡΡΡΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 120 / CP: 20. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π’ΡΠΆΠ΅Π»Π°Ρ ΡΠΈΡΠΈΠ½Π° (Π½Π΅ΠΌΠΎΡΠ°)
ΠΠΏΡΡ: 180. ΠΡΠ΅Π΄ΠΈΡΡ: 50
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ΅
ΠΠ»Π°Π΄ΡΠΈΠ΅ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΈ [ ]
HP: 55 / CP: 10. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
ΠΠΏΡΡ: 50. ΠΡΠ΅Π΄ΠΈΡΡ: 15.
ΠΠΎΡΠ²Π»ΡΠ΅ΡΡΡ Π² Π±ΠΎΡ Ρ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΎΠΌ-ΠΏΠΎΡΡΡΠ΅ΡΠΎΠΌ ΠΈ ΠΈΠ½ΠΎΠ³Π΄Π° Π² Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ΅.
Π‘Π»Π΅ΠΏΠΎΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 210 / CP: 20. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠ΅ΠΉ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π²ΠΎ Π²ΡΠ΅ΠΉ ΠΠΎΠ½Π΅ 3.
ΠΠ΅ΠΌΠΎΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 180 / CP: 30. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠΈ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π’ΡΠΆΠ΅Π»Π°Ρ ΡΠΈΡΠΈΠ½Π° (Π½Π΅ΠΌΠΎΡΠ°)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π²ΠΎ Π²ΡΠ΅ΠΉ ΠΠΎΠ½Π΅ 3.
ΠΠ±ΡΡΡΠ°ΠΊΡΠ½ΡΠΉ ΠΏΡΠΈΠ·ΡΠ°ΠΊ [ ]
HP: 170 / CP: 25. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΏΠ»Π°ΡΡΠΈΠΊΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π½Π΅ΠΌΠ΅Π΄Π»Π΅Π½Π½ΠΎΠ΅ ΠΈΠ·ΡΡΡΠΈΠ΅ (Π±Π΅Π·ΡΠΌΠΈΠ΅)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄Π»ΠΈΠ½Π½ΠΎΠΌ ΠΊΠΎΡΠΈΠ΄ΠΎΡΠ΅ ΠΠΎΠΌΠ½Π°ΡΡ.
HP: 280 / CP: 30. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΌΡΡΡ.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π²Π΅ΡΡ Π½Π΅ΠΌ Π·Π°Π»Π΅ ΠΠ»Π°Π²Π° 3
HP: 500 / CP: 60. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π’Π°Π½Π΅Ρ Π½ΠΎΠ³ΡΠ΅ΠΉ (ΡΠΎΠ½)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π²Π΅ΡΡ Π½Π΅ΠΌ Π·Π°Π»Π΅ ΠΠΎΠΌΠ½Π°ΡΡ.
ΠΡΠ»ΠΈ / Π Π°Π·Π½ΠΎΠ΅ [ ]
Π Π°Π·Π½ΡΠ΅ Π·Π²Π΅ΡΠΈ ΠΈ ΡΡΡΠ°Π½Π½ΡΠ΅ Π²ΡΠ°Π³ΠΈ Π²ΡΡΡΠ΅ΡΠ°ΡΡΡΡ Π²ΠΎ Π²ΡΠ΅ΠΌ ΠΌΠΈΡΠ΅. ΠΠ½ΠΎΠ³ΠΈΠ΅ ΠΈΠ· Π½ΠΈΡ ΠΌΠΎΠΆΠ½ΠΎ ΠΎΡΠ½Π΅ΡΡΠΈ ΠΊ ΠΡΠ»ΡΠΌ, Π² ΡΠΎ Π²ΡΠ΅ΠΌΡ ΠΊΠ°ΠΊ Π΄ΡΡΠ³ΠΈΠ΅ ΡΠ²Π»ΡΡΡΡΡ ΡΠ½ΠΈΠΊΠ°Π»ΡΠ½ΡΠΌΠΈ Π²ΡΠ°Π³Π°ΠΌΠΈ, Ρ ΠΊΠΎΡΠΎΡΡΡ Π½Π΅Ρ ΠΊΠΎΠ½ΠΊΡΠ΅ΡΠ½ΠΎΠ³ΠΎ ΠΈΠ΄Π΅Π½ΡΠΈΡΠΈΠΊΠ°ΡΠΎΡΠ°, ΡΠ°ΠΊΠΎΠ³ΠΎ ΠΊΠ°ΠΊ ΠΊΠΈΡΡ.
ΠΠΈΠ»Ρ Π΄Π΅ Π Π°ΠΈΡ [ ]
HP: 130 / CP: 0. Π‘ΠΈΠ»ΡΠ½ΠΎΠ΅ ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΠ΅ ΠΠ΄Π΄ΠΎΠ½Π°ΠΌ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π’ΡΠΆΠ΅Π»Π°Ρ ΡΠΈΡΠΈΠ½Π° (Π½Π΅ΠΌΠΎΡΠ°)
ΠΠΏΡΡ: 180. ΠΡΠ΅Π΄ΠΈΡΡ: 55.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΡΠΎΡΠ³ΠΎΠ²ΠΎΠΌ ΡΠ΅Π½ΡΡΠ΅.
Π―Π½Π²Π°ΡΡ [ ]
HP: 90 / CP: 15. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΎΡ ΠΌΠ΅ΡΠ°Π»Π»Π°.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ»Π°ΡΡΠΈΡΠ΅ΡΠΊΠΈΠΉ ΡΠ°Π·Π³ΠΎΠ²ΠΎΡ
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄ΡΠΌΠΎΠ²ΡΡ ΡΠ°Ρ ΡΠ°Ρ
ΠΠ°ΡΡΡ [ ]
HP: 120 / CP: 35. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΎΡ Π΄ΡΠΌΠ°.
ΠΠΏΡΡ: 190. ΠΡΠ΅Π΄ΠΈΡΡ: 45.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΡΠΎΡΠ³ΠΎΠ²ΠΎΠΌ ΡΠ΅Π½ΡΡΠ΅.
ΠΠ°Π³Π½ΠΎΠ»ΠΈΡ [ ]
HP: 30 / CP: 10. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΌΡΡΡ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π₯ΡΠΎΠ½ΠΈΡΠ΅ΡΠΊΠ°Ρ ΠΌΠΈΠ³ΡΠ΅Π½Ρ (ΡΠ»Π΅ΠΏΠΎΡΠ°)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π΄ΡΠΌΠΎΠ²ΡΡ ΡΠ°Ρ ΡΠ°Ρ
Π’ΠΈΠ±ΡΡΡ [ ]
HP: 45 / CP: 10. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠΈ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ²Π°Π΄ΡΠ°ΡΠ½Π°Ρ ΠΈΠ³ΡΠ°
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΠΏΠΎΡΡΠΎΠ²ΠΎΠΌ ΠΎΡΠ΄Π΅Π»Π΅Π½ΠΈΠΈ
Π’ΡΠΎΠΊΡΠ°Π½ΡΠ°ΡΠΈ [ ]
HP: 100 / CP: 10. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΏΠ»Π°ΡΡΠΈΠΊΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: Π Π°ΠΉΡΠΊΠ°Ρ ΡΠ»ΡΠ±ΠΊΠ°
ΠΠΏΡΡ: 150. ΠΡΠ΅Π΄ΠΈΡΡ: 40.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΠΌΡΡΠ½ΡΡ ΡΠΎΠ½ΡΠ°Π½Π°Ρ Π°Π»ΠΌΡ Π² ΠΠΎΠ½Π΅ 1.
HP: 300 / CP: 30. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠΈ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΡΡΠΌΡΡ ΠΌΡΡ (Π½Π΅ΠΌΠΎΡΠ°)
ΠΠΏΡΡ: 310. ΠΡΠ΅Π΄ΠΈΡΡ: 120.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ΅. ΠΠΎΠΆΠ΅Ρ Π²ΡΡΡΠ΅ΡΠ°ΡΡΡΡ ΠΏΠΎ Π΄ΠΎΡΠΎΠ³Π΅ Π½Π° ΠΊΡΡΡΡ Π±ΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠΈ ΠΏΠ΅ΡΠ΅Π΄ Π²ΡΡΡΠ΅ΡΠ΅ΠΉ Ρ ΠΠΆΠ°ΡΠ΅ΡΠΎΠΌ ΠΈ Π² ΡΠΎΡΠ³ΠΎΠ²ΠΎΠΌ ΡΠ΅Π½ΡΠ΅.
ΠΠΏΡΠ°Π³ΠΎΠ½ [ ]
HP: 65 / CP: 15. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΌΠ΅ΡΠ°Π»Π»Ρ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ»Π°ΡΡΠΈΡΠ΅ΡΠΊΠΈΠΉ ΡΠ°Π·Π³ΠΎΠ²ΠΎΡ, ΠΏΠΎΠΊΠ°ΡΠΈΠ²Π°Π½ΠΈΠ΅.
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² Π»Π°Π±ΠΈΡΠΈΠ½ΡΠ΅ ΠΠ»ΠΌΡ (ΠΠΎΠ½Π° 1)
ΠΠΎΡΠΎΠ½Π° Π‘ΠΌΠ΅ΡΡΠΈ [ ]
HP: 130 / CP: 40. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΡΠΏΠΈΡΠΈΡΡΡΡΠΈΠΉ ΡΡΠ·Π΅ΡΠ΅Π½ (ΠΈΡΡΠ΅Π»Π΅Π½ΠΈΠ΅)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π²ΠΎ Π²ΡΠ΅ΠΉ ΠΠΎΠ½Π΅ 3
Π ΠΊΠΎΠ½ΡΠ΅ΠΏΡ-Π°ΡΡΠ°Ρ ΠΈΠ·Π½Π°ΡΠ°Π»ΡΠ½ΠΎ ΠΏΡΠΈΠ½Π°Π΄Π»Π΅ΠΆΠ°Π»Π° ΠΠ½ΠΎΡ Ρ
ΠΠΎΠ½ ΠΠ°ΡΠΈ [ ]
HP: 260 / CP: 30. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ ΠΌΠ΅ΡΠ°Π»Π»Ρ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ°Π΄ΡΠΈΠΉ Π°Π½Π³Π΅Π» (ΠΏΠ°ΡΠ°Π»ΠΈΡ)
ΠΠ±ΠΈΡΠ°Π΅Ρ Π² ΠΊΠΎΠΌΠ½Π°ΡΠ°Ρ ΠΎΠ±ΡΠ°Π±ΠΎΡΠΊΠΈ Π² ΠΠΎΠ½Π΅ 3, ΡΠ°ΠΉΠΎΠ½Π΅ 2
ΠΠ΅Π΄Π²Π΅Π΄Ρ [ ]
HP: 200 / CP: 10. ΠΠ΅Ρ ΡΠ»Π°Π±ΠΎΡΡΠΈ/ΡΠΎΠΏΡΠΎΡΠΈΠ²Π»Π΅Π½ΠΈΡ
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΠ°Π³ΠΈΡΠ΅ΡΠΊΠ°Ρ Π°ΠΌΠ½Π΅Π·ΠΈΡ (ΡΠ»Π΅ΠΏΠΎΡΠ°)
ΠΠΎΡΠ²Π»ΡΠ΅ΡΡΡ Π°ΡΠΌΠΈΠ΅ΠΉ Π² ΠΏΠ΅ΡΠ²ΠΎΠΌ ΠΊΠΎΡΠΈΠ΄ΠΎΡΠ΅ ΠΠΎΠΌΠ½Π°ΡΡ (Π³Π»Π°Π²Π° 5).
Π§Π΅Π»ΠΎΠ²Π΅ΠΊ-ΠΌΡΡ [ ]
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΡ: ΠΡΡΠΊΠ° Ρ ΠΌΡΡΠΎΠΌ, ΠΌΡΡΠ½ΡΠΉ Π»ΡΡ
ΠΠΎΡΠ²Π»ΡΠ΅ΡΡΡ, ΠΊΠΎΠ³Π΄Π° Π²Ρ ΠΈΠ³ΡΠ°Π΅ΡΠ΅ ΠΊΠ°ΠΊ ΠΠΎΠΊΠΊΡΠ΅Ρ, ΠΠΎΠΌΠ½Π°ΡΠ°, Π³Π»Π°Π²Π° 2)
Π‘Π΅ΠΊΡΠ΅ΡΠ°ΡΠΈ [ ]
ΠΡ ΠΏΠΎΠ·Ρ, ΡΠ΅Π»Π° ΠΈ ΠΊΠΎΡΡΡΠΌΡ Π½Π°ΠΏΠΎΠΌΠΈΠ½Π°ΡΡ Π±ΠΎΠΊΡΠ΅ΡΠΎΠ².
Π‘Π΅ΠΊΡΠ΅ΡΠ°ΡΠΈ [ ]
HP: 800 / CP: 0. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΏΠ»Π°ΡΡΠΈΠΊΡ. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ: ΠΡΡΠ΅ΡΡΠ²Π΅Π½Π½ΡΠΉ Π»ΠΎΠ³Π°ΡΠΈΡΠΌ, Π»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠ°Ρ ΡΠ΅Π½Π½ΠΎΡΡΡ (ΡΡΠΎΡΡΡ).
ΠΠΏΡΡ: 800. ΠΡΠ΅Π΄ΠΈΡΡ: 300.
ΠΠ±ΠΈΡΠ°Π΅Ρ ΠΏΠΎ Π²ΡΠ΅ΠΉ ΠΠΎΠ½Π΅ 1.
HP: 2000 / CP: 0. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΏΠ»Π°ΡΡΠΈΠΊΡ. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ: ΠΠ΅ΡΠΈΠ²Π°ΡΠΈΡ, Π½Π°ΠΊΠ»ΠΎΠ½Π½Π°Ρ Π°ΡΠΈΠΌΠΏΡΠΎΡΠ° (ΠΈΡΡΠΎΡΠ΅Π½ΠΈΠ΅ ΠΆΠΈΠ·Π½ΠΈ)
ΠΠΏΡΡ: 1500. ΠΡΠ΅Π΄ΠΈΡΡ: 450.
ΠΠ±ΠΈΡΠ°Π΅Ρ ΠΏΠΎ Π²ΡΠ΅ΠΉ ΠΠΎΠ½Π΅ 2.
HP: 3500 / CP: 0. Π‘Π»Π°Π±Π°Ρ ΡΡΠ·Π²ΠΈΠΌΠΎΡΡΡ ΠΊ ΠΏΠ»Π°ΡΡΠΈΠΊΡ. Π‘Π»Π°Π±Π°Ρ ΡΡΡΠΎΠΉΡΠΈΠ²ΠΎΡΡΡ ΠΊ Π΄ΡΠΌΡ.
Π‘ΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ: ΠΠ΅Π»Π΅Π½ΠΈΠ΅ Π½Π° Π½ΠΎΠ»Ρ (ΡΠ΄, ΡΠΎΠ½), Π²Π΅ΡΡΠΈΠΊΠ°Π»ΡΠ½ΡΠΉ ΠΏΡΠ΅Π΄Π΅Π»










































































